
Perception
Using sound as her sight, Cassie explores Echo Bluff, desperate to unravel its sordid history. But she’s not alone a deadly entity called The Presence stalks the mansion’s halls. Cassie needs sound to be able to see, but every noise she makes draws The Presence closer. A careful balancing act is required if she wants to discover why she’s there, and why the house won’t let her leave. Accolades: Game of the Year – The Bit Awards Best in Show – Boston Festival of Indie Games Best Narrative – Boston Festival of Indie Games “...managed to keep me on the edge of my seat, forcing me to solve a compelling mystery by facing what lurked in the dark” – Game Informer, 8.25